Number |
Cover |
TextBook for Games |
Author |
Edition |
0 |
|
The Ultimate Platformer Handbook |
Drew Sleep |
|
1 |
|
A Complete Guide to Character Rigging for Games Using Blender |
Armin Halac |
|
2 |
|
Building a Game Pitch. How to Bottle Lightning |
Arran Topalian |
|
3 |
|
Pathfinder Adventure Path #66: The Dead Heart of Xin (Shattered Star 6 of 6) |
Brandon Hodge |
|
4 |
|
Pathfinder Adventure Path #66: The Dead Heart of Xin (Shattered Star 6 of 6) Interactive Maps |
99 Lives Design, Robert Lazzaretti |
|
5 |
|
Pathfinder Adventure Path: Skull & Shackles Part 6 - From Hell's Heart: Skull & Shackles: From Hell's Heart |
Jason Nelson |
|
6 |
|
Pathfinder Adventure Path #60: From Hell's Heart (Skull & Shackles 6 of 6) Interactive Maps |
Rob Lazzaretti |
|
7 |
|
Heart of the Jungle |
Paizo Inc. |
|
8 |
|
Combinations: The Heart of Chess |
Irving Chernev |
|
9 |
|
Poker nation: a high stakes, low-life adventure into the heart of a gambling country |
Bellin, Andy |
|
10 |
|
2019 Fantasy Football Consistency Guide |
Lung, Bob |
|
11 |
|
SCIENCE QUIZ BOOK (Hindi) |
Rajeev Garg |
|
12 |
|
Game Worlds Get Real: How Who We Are Online Became Who We Are Offline |
Zek Valkyrie |
|
13 |
|
Squeezing the King's Indian Defence |
Semko Semkov and Yuriy Krykun |
|
14 |
|
Opening Simulator - King's Indian Defence |
Esben Lund, Andreas Skytte Hagen |
|
15 |
|
The Queen's Indian Defence |
Michael Roiz |
|
16 |
|
1.d4: King’s Indian & Grunfeld |
Boris Avrukh |
|
17 |
|
The Nimzo-Indian defence |
Michael Roiz |
|
18 |
|
Bologan's King's Indian |
Victor Bologan |
|
19 |
|
The Old Indian |
Junior Tay |
|
20 |
|
Opening Repertoire: Nimzo and Bogo Indian (Everyman Chess-Opening Repertoire): Nimzo & Bogo Indian |
Christof Sielecki |
|
21 |
|
The King’s Indian Attack - Move by Move |
Neil McDonald |
|
22 |
|
The strategic Nimzo-Indian. Volume 1 : a complete guide to the Rubinstein variation |
Ivan Sokolov |
|
23 |
|
Playing 1. D4 - The Indian Defences |
Lars Schandorff |
|
24 |
|
Winning Pawn Play in the Indian Defenses |
Henrique Marinho |
|
25 |
|
Attacking Chess: King's Indian, Volume 2 |
David Vigorito |
|
26 |
|
The New Old Indian: A Repertoire for Black Against 1 d4 |
Alexander Cherniaev, Eduard Prokuronov |
|
27 |
|
Attacking Chess: The King's Indian (Everyman Chess) (Volume 1) |
David Vigorito |
|
28 |
|
India and the Dynamics of World Politics: A Book on Indian Foreign Policy, Related Events and International Organizations |
Reetika Sharma, Ramvir Goria, Vivek Mishra |
|
29 |
|
King's Indian: A Complete Black Repertoire |
Victor Bologan |
|
30 |
|
Play the Queen's Indian |
Andrew Greet |
|
31 |
|
Chess Opening Essentials: Indian Defences, Vol. 3 |
Stefan Djuric, Dimitri Komarov, Claudio Pantaleoni |
|
32 |
|
The Samisch King's Indian Uncovered (Everyman Chess) |
Alexander Cherniaev |
|
33 |
|
Challenging the Nimzo-Indian |
David Vigorito |
|
34 |
|
The Magic of Indian Cricket: Cricket and Society in India |
Mihir Bose |
|
35 |
|
Opening for White According to Kramnik 1.Nf3 Book 1b: Modern Lines in the King's Indian Defence (Repertoire Books) |
Alexander Khalifman |
|
36 |
|
The Queen's Indian |
Peter Wells |
|
37 |
|
Understanding the King's Indian |
Mikhail Golubev |
|
38 |
|
Play the Nimzo-Indian |
Edward Dearing |
|
39 |
|
Nimzo-Indian Rubenstein |
Angus Dunnington |
|
40 |
|
Offbeat King's Indian |
K. Panczyk, J. Ilczuk |
|
41 |
|
Nimzo-Indian Defence E20-E59 |
John Emms |
|
42 |
|
Mastering the Nimzo-Indian: With the Read and Play Method |
Tony Kosten |
|
43 |
|
King's Indian & Grunfeld: Fianchetto Lines |
Lasha Janjgava |
|
44 |
|
Beating the King's Indian and Benoni: Shock Your Opponents with the Four Pawns Attack! |
Anatoly Vaisser |
|
45 |
|
Classical Kings Indian E90-E99 |
Andrew Martin |
|
46 |
|
Starting out - The Nimzo-Indian |
Chris Ward |
|
47 |
|
Starting Out: King's Indian |
Joe Gallagher |
|
48 |
|
Easy Guide to the Nge2 King's Indian |
Gyozo Forintos, Ervin Haag |
|
49 |
|
The Ultimate King's Indian Attack |
Angus Dunnington |
|
50 |
|
The New Classical King's Indian |
John Nunn |
|
51 |
|
Gambit Guide to the Bogo-Indian |
Steffen Pedersen |
|
52 |
|
King's Indian Defence: Averbach Variation |
Margeir Petursson |
|
53 |
|
Modern King's Indian attack : a complete system for white |
John Hall, Senior Master., Jan R Cartier |
|
54 |
|
The main line king's Indian |
John Nunn, Graham Burgess |
|
55 |
|
Tactics in the King's Indian |
Gennady Nesis, Leonid Shulman, Malcolm Gesthuysen |
|
56 |
|
The Classical King's Indian |
John Nunn |
|
57 |
|
Mastering the King's Indian Defense |
Robert Bellin, Pietro Ponzetto |
|
58 |
|
Kannada Through Language Games |
S. S. Yadurajan, M. S. Thirumalai |
|
59 |
|
Play the Nimzo-Indian Defence (Pergamon Chess Openings) |
Svetozar Gligoric |
|
60 |
|
Chess Play The King's Indian |
Drazen Marovic |
|
61 |
|
Understanding the Queen's Indian Defence |
Pal Benko, etc. |
|
62 |
|
6...Nc6 in the Saemisch Variation, King's Indian Defense |
John L. Watson |
|
63 |
|
Kings Indian Defence 4 Pawns Attack Chess |
Thomas M |
|
64 |
|
The King's Indian Defence |
Leonard Barden, etc. |
|
65 |
|
Queen's Indian Defense |
Soltis et al |
|
66 |
|
The Complete King's Indian (Hardinge Simpole chess classics) |
Raymond Keene, Byron Jacobs |
|
67 |
|
Michael Adams Plays All the Happy Moves in the Nimzo-Indian: New in Chess Yearbook 62 |
Sosonko (Editor), Genna (Editor), Paul Van Der Sterren (Editor) |
|
68 |
|
Winning With the Nimzo-Indian (Batsford Chess Library) |
Raymond Keene |
|
69 |
|
Modernized: King's Indian Defense |
Bojkov Dejan. |
|
70 |
|
Offbeat Nimzo-Indian |
Ward Chris. |
|
71 |
|
Flank Openings: A Study of Reti's Opening,The Catalan,English and King's Indian Attack Complex |
Keene R. |
|
72 |
|
Kotronias on the King's Indian: Mar Del Plata II |
Kotronias Vassilios. |
|
73 |
|
Kotronias on the Kings Indian: Volume One - Fianchetto Systems |
Kotronias Vassilios. |
|
74 |
|
Kotronias on the King's Indian. Mar del Plata II Volume 3 |
Kotronias V. |
|
75 |
|
Believe: What Life and Cricket Taught Me |
Suresh Raina, Bharat Sundaresan |
|
76 |
|
Gaming Culture(s) in India: Digital Play in Everyday Life |
Aditya Deshbandhu |
|
77 |
|
The Bournvita Quiz Contest Collector's Edition: Volume 1 |
Derek O'Brien |
|
78 |
|
The Ultimate Brain-Boosting Toolkit |
Shireen Stephen |
|
79 |
|
The Big Quiz Book of Beer |
Mike Dugdale |
|
80 |
|
New Belgium Brewing: Adult Coloring Book |
Jaimie Horan |
|
81 |
|
Truth in Visual Media: Aesthetics, Ethics and Politics [1 ed.] |
Marguerite La Caze (editor), Ted Nannicelli (editor) |
1 |
82 |
|
The World Computer Chess Championship: Stockholm 1974 |
Jean E. Hayes, David N. L. Levy |
|
83 |
|
Game Design Workshop: A Playcentric Approach to Creating Innovative Games [5 ed.] |
Tracy Fullerton |
5 |
84 |
|
Learn to implement games with code |
John M. Quick |
|
85 |
|
Holistic Game Development with Unity. An All-in-One Guide to Implementing Game Mechanics, Art, Design and Programming [2nd ed.] |
Penny de Byl |
2 |
86 |
|
Alternate reality games: gamification for performance |
Palmer, Charles, Petroski, Andy |
|
87 |
|
Games user research: a case study approach |
Garcia-Ruiz, Miguel A |
|
88 |
|
Game Engine Gems 3 [3 ed.] |
Lengyel, Eric(Editor) |
3 |
89 |
|
The Golden Age of Video Games: The Birth of a Multi-Billion Dollar Industry |
Dillon, Roberto,Dabney, Ted(Foreword) |
|
90 |
|
Basics of Game Design |
Michael E. Moore |
|
91 |
|
Virtual Character Design for Games and Interactive Media |
Robin James Stuart Sloan |
|
92 |
|
Essential Mathematics for Games and Interactive Applications [3 ed.] |
James M. Van Verth, Lars M. Bishop |
3 |
93 |
|
Science fiction video games [1 ed.] |
Tringham, Neal Roger |
1 |
94 |
|
Learn to Play: Designing Tutorials for Video Games [1 ed.] |
Matthew M. White |
1 |
95 |
|
Game Design Workshop: A Playcentric Approach to Creating Innovative Games, Third Edition |
Tracy Fullerton [Tracy Fullerton] |
|
96 |
|
2D graphics programming for games [1 ed.] |
John Pile Jr. |
1 |
97 |
|
Game Design Theory. A New Philosophy for Understanding Games |
Keith Burgun |
|
98 |
|
Programming 2D Games |
Charles Kelly |
|
99 |
|
The golden age of video games : the birth of a multi-billion dollar industry |
Roberto Dillon |
|
100 |
|
Games, Puzzles, and Computation |
Robert A. Hearn, Erik D. Demaine |
|
101 |
|
Writing for video game genres: from FPS to RPG |
|
|
102 |
|
Video Games and Interactive Media: A Glimpse at New Digital Entertainment |
Stephane Natkin |
|
103 |
|
Connection Games: Variations on a Theme |
Cameron Browne |
|
104 |
|
On Numbers and Games [2ed.] |
John H. Conway |
2 |
105 |
|
Casual Game Design: Designing Play for the Gamer in ALL of Us |
Gregory Trefry |
1 |
106 |
|
The art of game design: a book of lenses [1 ed.] |
Jesse Schell |
1 |
107 |
|
3D Game Engine Design: A Practical Approach to Real-time Computer Graphics |
Eberly, David H |
|
108 |
|
Game Physics Engine Development: How to Build a Robust Commercial-Grade Physics Engine for your Game |
Ian Millington |
1 |
109 |
|
Better Game Characters by Design: A Psychological Approach (The Morgan Kaufmann Series in Interactive 3D Technology) |
Katherine Isbister |
|
110 |
|
Game Physics Interactive 3D Technology Series |
David H. Eberly |
|
111 |
|
Essential Mathematics for Games and Interactive Applications: A Programmer's Guide (The Morgan Kaufmann Series in Interactive 3d Technology) |
James M. Van Verth, Lars M. Bishop |
|
112 |
|
Game Theory for Cyber Deception: From Theory to Applications (Static & Dynamic Game Theory: Foundations & Applications) |
Jeffrey Pawlick, Quanyan Zhu |
|
113 |
|
Space Time Play: Computer Games, Architecture and Urbanism: The Next Level [1 ed.] |
Friedrich von Borries, Steffen P. Walz, Matthias Böttger, Drew Davidson, Heather Kelley, Julian Kücklich |
1 |
114 |
|
BASIC Game Plans: Computer Games and Puzzles Programmed in BASIC |
Rüdeger Baumann (auth.), Thomas S. Hansen, Donald Kahn (eds.) |
|
115 |
|
Chess Fundamentals |
José Raúl Capablanca |
|
116 |
|
Embedding Culture into Video Games and Game Design: The Palm, the Dogai and the Tombstone |
Rhett Loban |
|
117 |
|
Games, Gambling, and Probability: An Introduction to Mathematics [2 ed.] |
David G. Taylor |
2 |
118 |
|
Mathematics of The Big Four Casino Table Games: Blackjack, Baccarat, Craps, & Roulette (AK Peters/CRC Recreational Mathematics Series) [1 ed.] |
Mark Bollman |
1 |
119 |
|
AI for Games, 3e [3rd ed] |
Millington, Ian |
3 |
120 |
|
Graph Searching Games and Probabilistic Methods [1 ed.] |
Bonato, Anthony, Prałat, Paweł |
1 |
121 |
|
Computer games and software engineering |
Cooper, Kendra M. L., Scacchi, Walt |
|
122 |
|
Geometric Games and Their Applications |
W.H. Ruckle |
|
123 |
|
The Ultimate Internet Outlaw: How Surfers Steal Sex, Software, CDs, Games, and More Top-Secret Stuff On The Information Superhighway |
Robert Merkle |
|
124 |
|
Magician's Arsenal: Professional Tricks Of The Trade [illustrated edition] |
Lee Scott |
|
125 |
|
Bent Larsen's best games: fighting chess with the great Dane |
Larsen, Bent,Larsen, Jørgen Bent,Poggio, Freddie,Saunders, John |
|
126 |
|
Math and Logic Games: A Book of Puzzles and Problems |
Franco Agostini, Paul Foulkes (Translator) |
|
127 |
|
How to Create Fantasy Art for Computer Games |
Bill Stoneham |
|
128 |
|
Pocket crossword dictionary [Expanded] |
B.J. Holmes |
|
129 |
|
Writing for Video Games: a Scriptwriter's Guide to Interactive Media |
Ince, Steve |
|
130 |
|
Crossword solver Crossword lists |
Stibbs, Anne |
|
131 |
|
Anagram Solver: Over 200,000 Anagrams at Your Fingertips [2 ed.] |
John Daintith |
2 |
132 |
|
The world champions teach chess : an anthology |
Estrin, Yakov, Romanov, Isaac |
|
133 |
|
Exploring the Endgame [1st ed.] |
Griffiths, P. C. |
1 |
134 |
|
Handbook of Digital Games |
Marios C. Angelides, Harry Agius |
|
135 |
|
Game Invaders: The Theory and Understanding of Computer Games |
Clive Fencott, Mike Lockyer, Jo Clay, Paul Massey(auth.) |
|
136 |
|
Gamer Nation: Video Games and American Culture |
John Wills |
|
137 |
|
Game On!: Gamification, Gameful Design, and the Rise of the Gamer Educator |
Kevin Bell |
|
138 |
|
Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming. VOLUME 1: A–F [2 ed.] |
Mark J P Wolf |
2 |
139 |
|
Librarian's Guide to Games and Gamers |
Michelle Goodridge, Matthew J. Rohweder |
|
140 |
|
From Video Games to Real Life: Inspiring Creativity and Learning in the Library |
Mary L. Glendening |
|
141 |
|
Gambling in America: An Encyclopedia of History, Issues, and Society, 2nd Edition [Second edition] |
Thompson, William Norman |
|
142 |
|
Behavioral mathematics for game AI |
Dave Mark |
|
143 |
|
Differential Games : A Concise Introduction |
Jiongmin Yong |
|
144 |
|
Chemagic: 50 Chemistry Classics and Magical Tricks [Spi ed.] |
Seah Wee Khee, Lim Mingjie Kenneth, Lee Cheng Feng Gary |
|
145 |
|
Trig Or Treat: An Encyclopedia of Trigonometric Identity Proofs With Intellectually Challenging Games |
Ning Hong Yeo |
|
146 |
|
Differential games of pursuit |
L A Petrosiпё aпёЎn |
|
147 |
|
Animating 2D Characters for Games in Blender [1 ed.] |
Alan Thorn |
1 |
148 |
|
Wizards and Warriors: Massively Multiplayer Online Game Creation [1 ed.] |
Jason Darby |
1 |
149 |
|
XNA 3 1 Game Development for Teens |
Jerry Lee, Jr. Ford, Jr. Jerry Lee Ford |
|
150 |
|
Game Programming Gems 8 |
Adam Lake |
|
151 |
|
Game development essentials. Game industry career guide |
Michael E Moore, Jeannie Novak |
|
152 |
|
Protecting Games: A Security Handbook for Game Developers and Publishers |
Steven Davis |
|
153 |
|
2D Game Building for Teens |
Michael Duggan |
|
154 |
|
Advanced 2D game development |
Harbour, Jonathan S |
|
155 |
|
Lecky-: AI and Artificial Life in Video Games |
Lecky-Thompson, Guy W |
|
156 |
|
Game Writing Handbook [1 ed.] |
Rafael Chandler |
1 |
157 |
|
C++ For Game Programmers (Game Development Series) [2 ed.] |
Mike Dickheiser |
2 |
158 |
|
Game Writing: Narrative Skills for Videogames [1 ed.] |
Chris Bateman (editor) |
1 |
159 |
|
AI Techniques for Game Programming |
Mat Buckland |
1 |
160 |
|
A Play of Bodies: How We Perceive Videogames |
Brendan Keogh |
|
161 |
|
Ambient Play |
Larissa Hjorth, Ingrid Richardson |
|
162 |
|
Atari Age - The Emergence of Video Games in America |
Michael Z. Newman |
|
163 |
|
Atari to Zelda: Japan's Videogames in Global Contexts |
Mia Consalvo |
|
164 |
|
Beyond Choices : The Design of Ethical Gameplay [1 ed.] |
Miguel Sicart |
1 |
165 |
|
Characteristics of Games |
George Skaff Elias, Richard Garfield, K. Robert Gutschera |
|
166 |
|
Chess Metaphors: Artificial Intelligence and the Human Mind |
Diego Rasskin-Gutman, Deborah Klosky (transl.) |
|
167 |
|
Connected gaming: what making video games can teach us about learning and literacy |
Burke, Quinn,Kafai, Yasmin B |
|
168 |
|
Experiencing the Impossible: The Science of Magic |
Gustav Kuhn |
|
169 |
|
Experiencing the Impossible: The Science of Magic (The MIT Press) |
Gustav Kuhn |
|
170 |
|
Free-to-Play |
Christopher A. Paul |
|
171 |
|
From Barbie to Mortal Kombat: Gender and Computer Games |
Justine Cassell (editor), Henry Jenkins PhD (editor) |
|
172 |
|
Fun, Taste, & Games: An Aesthetics of the Idle, Unproductive, and Otherwise Playful (Playful Thinking) [1 ed.] |
John Sharp, David Thomas |
1 |
173 |
|
Game after : a cultural study of video game afterlife |
Guins, Raiford |
|
174 |
|
Game sound : an introduction to the history, theory, and practice of video game music and sound design [1 ed.] |
Collins, Karen |
1 |
175 |
|
Game Wizards: The Epic Battle for Dungeons & Dragons |
Jon Peterson |
|
176 |
|
Games and Full Abstraction for a Functional Metalanguage with Recursive Types [1 ed.] |
Guy McCusker PhD, BA Hons (auth.) |
1 |
177 |
|
Gaming The Iron Curtain: How Teenagers And Amateurs In Communist Czechoslovakia Claimed The Medium Of Computer Games |
Jaroslav Švelch |
|
178 |
|
Gaming the Metrics: Misconduct and Manipulation in Academic Research (Infrastructures) |
Mario Biagioli (editor) |
|
179 |
|
Gaming the System: Designing with Gamestar Mechanic [Online-ausg ed.] |
Gresalfi, Melissa,Peppler, Kylie,Tekinbaş, Katie Salen |
|
180 |
|
Handbook of Computer Game Studies |
Joost Raessens, Jeffrey Goldstein |
|
181 |
|
Korea's Online Gaming Empire |
Dal Yong Jin |
|
182 |
|
Logic in Games |
Johan van van Benthem |
|
183 |
|
Making Games. The Politics and Poetics of Game Creation Tools |
Stefan Werning |
|
184 |
|
Making Games: The Politics and Poetics of Game Creation Tools |
Stefan Werning |
|
185 |
|
Matrix Transforms for Computer Games and Animation [1 ed.] |
John Vince (auth.) |
1 |
186 |
|
Play between worlds: exploring online game culture [1st MIT Press pbk. ed] |
Taylor, T L |
1 |
187 |
|
Play matters |
Sicart, Miguel |
|
188 |
|
Playing Games in Nineteenth-Century Britain and America |
Ann R. Hawkins, Erin N. Bistline, Catherine S. Blackwell, Maura Ives |
|
189 |
|
Repairing Play: A Black Phenomenology |
Aaron Trammell |
|
190 |
|
Resonant Games: Design Principles for Learning Games That Connect Hearts, Minds, and the Everyday |
Eric Klopfer |
|
191 |
|
Serious games and edutainment applications [1 ed.] |
Minhua Ma, Andreas Oikonomou, Lakhmi C. Jain (auth.), Minhua Ma, Andreas Oikonomou, Lakhmi C. Jain (eds.) |
1 |
192 |
|
The Art of Failure: An Essay on the Pain of Playing Video Games [1st ed.] |
Jesper Juul |
1 |
193 |
|
The Beauty of Games (Playful Thinking) |
Frank Lantz |
|
194 |
|
The ecology of games: connecting youth, games, and learning |
Katie Salen |
|
195 |
|
The ethics of computer games [1. MIT Press paperback ed] |
Sicart, Miguel |
1 |
196 |
|
The State of Play: Law, Games, and Virtual Worlds |
Jack M. Balkin (editor), Beth Simone Noveck (editor) |
|
197 |
|
Transgression in Games and Play |
Kristine Jørgensen and Faltin Karlsen |
|
198 |
|
Uncertainty in games [First MIT paperback edition] |
Costikyan, Greg |
|
199 |
|
Video Game Spaces Image Play and Structure in 3D Worlds |
Michael Nitsche |
|
200 |
|
Video Games Around the World [1 ed.] |
Mark J. P. Wolf (editor) |
1 |
201 |
|
Wandering Games |
Melissa Kagen |
|
202 |
|
War games : a history of war on paper |
Philipp von von Hilgers, Ross Benjamin |
|
203 |
|
Who are you? Nintendo's Game Boy Advance Platform |
Alex Custodio |
|
204 |
|
Works of Game: On the Aesthetics of Games and Art |
John Sharp |
|
205 |
|
101 Great Games and Activities |
Arthur B. VanGundy |
|
206 |
|
3D for iPhone Apps with Blender and SIO2: Your Guide to Creating 3D Games and More with Open-Source Software |
Mullen, Tony |
|
207 |
|
50 digital team building games : fast, fun meeting openers, group activities and adventures using social media, smart phones, GPS, tablets, and more [1 ed.] |
Chen, John |
1 |
208 |
|
Algorithms and Networking for Computer Games [2nd edition] |
Hakonen, Harri,Smed, Jouni |
2 |
209 |
|
Card Games for Dummies [3 ed.] |
Barry Rigal |
3 |
210 |
|
Chess For Dummies [4th ed.] |
James Eade |
4 |
211 |
|
Engaging Virtual Meetings: Openers, Games, and Activities for Communication, Morale, and Trust |
John Chen |
|
212 |
|
HTML5 Games: Creating Fun with HTML5, CSS3, and WebGL [1 ed.] |
Jacob Seidelin |
1 |
213 |
|
HTML5 games: creating fun with HTML5, CSS3, and WebGL [2nd edition] |
Seidelin, Jacob |
2 |
214 |
|
Teach yourself visually chess |
Jon Edwards |
|
215 |
|
The Gamification of Work - Uses of Games in Workplaces |
Savignac, Emmanuelle |
|
216 |
|
The Guide to Computer Simulations and Games [Paperback ed.] |
K. Becker, J.R. Parker |
|
217 |
|
The Hunger games and philosophy: a critique of pure treason |
George A. Dunn,Nicolas Michaud |
|
218 |
|
ZBrush Creature Design: Creating Dynamic Concept Imagery for Film and Games |
Scott Spencer |
|
219 |
|
Differential Games |
Avner Friedman |
|
220 |
|
Path Player Games: Analysis and Applications [1 ed.] |
Silvia Schwarze (auth.) |
1 |
221 |
|
Winning the Games Scientists Play [1 ed.] |
Carl J. Sindermann (auth.) |
1 |
222 |
|
Invisible Chess Moves: Discover Your Blind Spots and Stop Overlooking Simple Wins |
Neiman, Emmanuel &, Neiman, Emmanuel |
|
223 |
|
My First Chess Opening Repertoire for White: A Turn-key Package for Ambitious Beginners |
Moret, Vincent |
|
224 |
|
Culture at Play: How Video Games Influence and Replicate Our World: 134 (At the Interface / Probing the Boundaries) |
Lindsey Joyce, Víctor Navarro-Remesal |
|
225 |
|
CrossWards USMLE Step 2: Board Review |
Anthony J Viera, Matthew A Sutton |
|
226 |
|
Houdini: The Elusive American |
Adam Begley |
|
227 |
|
It's your move! |
Kenneth Hagin |
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228 |
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Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C# [3 ed.] |
Jeremy Gibson Bond |
3 |
229 |
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Introduction to Game Systems Design (Game Design) [1 ed.] |
Dax Gazaway |
1 |
230 |
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Agile Game Development: Build, Play, Repeat (Addison-Wesley Signature Series (Cohn)) [2 ed.] |
Clinton Keith |
2 |
231 |
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Advanced Game Design: A Systems Approach [1° ed.] |
Michael Sellers |
1 |
232 |
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Games, Design and Play: A Detailed Approach to Iterative Game Design |
John Sharp &, Colleen Macklin [John Sharp] |
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233 |
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Multiplayer Game Programming: Architecting Networked Games [1 ed.] |
Josh Glazer, Sanjay Madhav |
1 |
234 |
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A Game Design Vocabulary: Exploring the Foundational Principles Behind Good Game Design [1 ed.] |
Anna Anthropy, Naomi Clark |
1 |
235 |
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Learning Cocos2D: A Hands-On Guide to Building iOS Games with Cocos2D, Box2D, and Chipmunk [1 ed.] |
Rod Strougo, Ray Wenderlich |
1 |
236 |
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Learning Android Game Programming: A Hands-On Guide to Building Your First Android Game [1 ed.] |
Richard A. Rogers |
1 |
237 |
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Agile Game Development with Scrum (Addison-Wesley Signature Series (Cohn)) [1 ed.] |
Clinton Keith |
1 |
238 |
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Agile game development with Scrum [4th printing ed.] |
Keith, Clinton |
4 |
239 |
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Learning iOS Game Programming: A Hands-On Guide to Building Your First iPhone Game [1 ed.] |
Michael Daley |
1 |
240 |
|
XNA Game Studio 4.0 Programming: Developing for Windows Phone 7 and Xbox 360 [1 ed.] |
Tom Miller, Dean Johnson |
1 |
241 |
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Exploiting Online Games: Cheating Massively Distributed Systems [1 ed.] |
Greg Hoglund, Gary McGraw |
1 |
242 |
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Innovation Games: Creating Breakthrough Products Through Collaborative Play [1 ed.] |
Luke Hohmann |
1 |
243 |
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Card Player |
Eileen Sutton |
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244 |
|
Carnal Knowledge - The Sex Trivia Quiz Book |
Vayle, Don |
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245 |
|
The Scotland Yard Puzzle Book: Test Your Inner Detective by Solving Some of the World's Most Difficult Cases |
McKay, Sinclair |
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246 |
|
Five Nights at Freddy's: The Freddy Files Updated Edition |
Scott Cawthon |
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247 |
|
Creating Games With Unity, Substance Painter, & Maya: Models, Textures, Animation, & Code |
Jingtian Li, Adam Watkins, Kassandra Arevalo &, Matthew Tovar |
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248 |
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iOS 9 Game Development Essentials |
Chuck Gaffney |
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249 |
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Espionage Games |
J. S. Chapman |
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250 |
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Best ever swimming pool games |
Hudson, Peter |
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251 |
|
Reader's Digest Use Your Words vol 2 |
America, Word Power Quizzes From |
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252 |
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10 Great Ways to Get Better at Chess |
Davies, Nigel |
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253 |
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1000 Mate in 1-2-3 Chess Puzzles Volume 1, John W. Edwards 2020-TLS 1 |
John W. Edwards |
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254 |
|
1001 Chess Exercises for Beginners |
Franco Masetti and Roberto Messa |
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255 |
|
101 Brilliant Chess Miniatures |
John Nunn |
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256 |
|
101 Lateral Thinking Puzzles: The Best Logic Games And Riddles Book For Seniors And Adults |
Bun, Karen J. |
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257 |
|
106 King Pawn Opening Traps |
Edwards, Jon |
|
258 |
|
200 Brilliant Endgames |
Irving Chernev |
|
259 |
|
212 Surprising Checkmates |
Bruce Alberston and Fred Wilson |
|
260 |
|
50 Ways to Win at Chess |
Steve Giddins |
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261 |
|
51 Chess Openings for Beginners |
Bruce Albertson |
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262 |
|
A First Book of Morphy |
Rosario, Frisco Del |
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263 |
|
A Rock-Solid Chess Opening Repertoire for Black |
Eingorn, Viacheslav |
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264 |
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Advanced Pot-Limit Omaha Volume II: LAG Play |
Hwang, Jeff |
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265 |
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Advanced Pot-Limit Omaha: Small Ball and Short-Handed Play |
Jeff Hwang |
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266 |
|
An Explosive Chess Opening Repertoire for Black |
Jouni Yrjola and Jussi Tella |
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267 |
|
Android TV Apps Development: Building for Media and Games |
Paul Trebilcox-Ruiz |
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268 |
|
Back to Basics: Openings |
Carsten Hansen |
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269 |
|
Basic Chess Endings |
Fine, Reuben |
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270 |
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Better Chess for Average Players |
Tim Harding |
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271 |
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Bishop Endings |
Edwards, Jon |
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272 |
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Bobby Fischer 60 More Memorable Games |
Powell, Paul |
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273 |
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Building your own Chess Repertoire: an approach |
Pardi, Rodolfo |
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274 |
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Catalog of Chess Mistakes |
Soltis, Andrew |
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275 |
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Checkmates in Two |
Benel, Ron |
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276 |
|
Chess - How to Improve Your Technique |
Frank Brady |
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277 |
|
Chess Explained: The Queen's Gambit Declined |
James Rizzitano |
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278 |
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Chess Games With Conceptual Explanations For Intermediate Players: Learn the theories from GM games. |
PM, Karthik |
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279 |
|
Chess Kaleidoscope |
Karpov, Gik |
|
280 |
|
Chess Strategy Workbook: A Blueprint for Developing the Best Plan |
Bardwick, Todd |
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281 |
|
Chess Tactics for Students |
Bain, John |
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282 |
|
Chess Training for Candidate Masters |
Alexander Kalinin |
|
283 |
|
Chess Under The Microscope |
Paul Motwani |
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284 |
|
Chess Workbook for Children: The Chess Detective's Introduction to the Royal Game |
Bardwick, Todd |
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285 |
|
Chess: Conquer your Friends: The 4-in-1 Collection: How to Play Chess, Chess Strategy, Chess Tactics, Chess Openings, and Checkmates for Beginners |
Tarafa, Maxen |
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286 |
|
Creative Chess Opening Preparation |
Vyacheslav Eingorn |
|
287 |
|
Crushing The Microstakes |
Nathan Williams |
|
288 |
|
Dangerous Weapons: The Ruy Lopez |
Cox, John &, Emms, John &, Kosten, Tony |
|
289 |
|
David Bronstein: Fifty Great Short Games |
Nikolay Minev |
|
290 |
|
Developing Games With Ruby: For those who write code for living |
Tomas Varaneckas |
|
291 |
|
Doubled Pawns: A Practical Guide |
Kasparov, Sergey |
|
292 |
|
Dynamic Chess Strategy |
Mihai Suba |
|
293 |
|
Dynamic Pawn Play in Chess |
Drazen Marovic |
|
294 |
|
Endgame Challenge |
John Nunn |
|
295 |
|
Experts vs. the Sicilian |
Jacob Aagaard, John Shaw |
|
296 |
|
Fighting Chess with Hikaru Nakamura |
Karsten Muller and Raymund Stolze |
|
297 |
|
French Defense: The Solid Rubinstein Variation |
Langrock, Hannes |
|
298 |
|
Grandmaster versus Amateur |
John Shaw and Jacob Aagaard |
|
299 |
|
Great Chess Upsets |
GM Samuel Reshevsky |
|
300 |
|
Half a Century of Chess |
Mikhail Botvinnik |
|
301 |
|
How I Made My First Million From Poker |
Tri SlowHabit Nguyen |
|
302 |
|
How to Attack in Chess (What Would a GM Do?) |
Hansen, Lars Bo |
|
303 |
|
How to be Lucky in Chess |
David LeMoir |
|
304 |
|
How to Become a Deadly Chess Tactician |
David LeMoir |
|
305 |
|
How to Calculate Chess Tactics |
Valeri Beim |
|
306 |
|
How to Play Dynamic Chess |
Valeri Beim |
|
307 |
|
How To Read Hands At No-Limit Hold'em |
Miller, Ed |
|
308 |
|
How to Use Computers to Improve Your Chess |
Christian Kongsted |
|
309 |
|
Hunting for Checkmates |
Benel, Ron |
|
310 |
|
Improve Your Chess - by Learning from the Champions |
Lars Bo Hansen |
|
311 |
|
Improve your Positional Chess |
Hansen, Carsten |
|
312 |
|
Instructive Modern Chess Masterpieces |
Igor Stohl |
|
313 |
|
John Nunn's Best Games |
John Nunn |
|
314 |
|
John Nunn's Chess Course |
Nunn, John |
|
315 |
|
Kramnik: Move by Move |
Lakdawala, Cyrus |
|
316 |
|
Learn Mobile Game Development in One Day Using Gamesalad: Create Games for iOS, Android and Windows Phones and Tablets |
Cross, Jamie |
|
317 |
|
Learn to Program With Scratch: A Visual Introduction to Programming With Art, Science, Math and Games |
Marji, Majed |
|
318 |
|
Liquidation on the Chess Board: Mastering the Transition into the Pawn Ending |
Benjamin, Joel |
|
319 |
|
Looking for Trouble: Recognizing and Meeting Threats in Chess |
Heisman, Dan |
|
320 |
|
Loving Lucy |
Lynne Connolly |
|
321 |
|
Mastering Chess: A Course in 21 Lessons |
D. Kopec, C. Chandler, C. Morrison, N. Davies and I. D. Mullen |
|
322 |
|
Mastering Tactical Ideas |
Nikolay Minev |
|
323 |
|
Mastering the Theory |
Ochman, Philip |
|
324 |
|
Mating the Castled King |
Danny Gormally |
|
325 |
|
Modern Chess Planning |
Efstratios Grivas |
|
326 |
|
Move First, Think Later: Sense and Nonsense in Improving Your Chess |
Willy Hendriks |
|
327 |
|
Murder Most Devious |
Watts, Emma |
|
328 |
|
New York 1924 |
Alekhine, Alexander |
|
329 |
|
New York 1927 |
Alekhine, Alexander |
|
330 |
|
Opening Struggles |
Flynn, Erin R. |
|
331 |
|
Perfect Your Chess |
Andrei Volokitin and Vladimir Grabinsky |
|
332 |
|
Planning in Chess |
Planning in Chess (Tournament players' collection) |
|
333 |
|
Play the Caro-Kann: A complete chess opening repertoire against 1 e4 |
Houska, Jovanska |
|
334 |
|
Play the Catalan |
Davies, Nigel |
|
335 |
|
Play the English |
Pritchett, Craig |
|
336 |
|
Play Winning Chess |
Yasser Seirawan, Jeremy Silman |
|
337 |
|
Practical Knight Endings |
Mednis, Edmar |
|
338 |
|
Pump Up Your Rating |
Axel Smith |
|
339 |
|
Quickest Chess Victories of All Time |
Graham Burgess |
|
340 |
|
Red ShiftL Big sky alien mail order brides |
Elsa Jade |
|
341 |
|
Rescuing Abigail |
Strati, Elissa |
|
342 |
|
Rules of Winning Chess |
Davies, Nigel |
|
343 |
|
Say No to Chess Principles!, Evgeny Bareev, Thinkers Publishing, 1st Edition 2019 |
Evgeny Bareev |
|
344 |
|
Secrets of Chess Defence |
Mihail Marin |
|
345 |
|
Secrets of Chess Transformations |
Drazen Marovic |
|
346 |
|
Sicilian Kalashnikov |
Jan Pinski, Jacob Aagaard |
|
347 |
|
Solving in Style |
GM John Nunn |
|
348 |
|
Starting Out - The Scotch Game |
Emms, John |
|
349 |
|
Stein Move by Move |
Engqvist, Thomas |
|
350 |
|
Study Chess with Matthew Sadler |
Sadler, Matthew |
|
351 |
|
Swayne's Advanced Degree in Hold'em |
Charley Swayne |
|
352 |
|
Tactics Time! 1001 Chess Tactics from the Games of Everyday Chess Players |
Brennan, Tim &, Carson, Anthea |
|
353 |
|
Take My Rooks |
Yasser Seirawan, Nikolay Minev |
|
354 |
|
Techniques of Positional Play: 45 Practical Methods to Gain the Upper Hand in Chess |
Valeri Bronmik &,&, Anatoli Terekhin |
|
355 |
|
The Art of Attacking Chess |
Zenob Franco |
|
356 |
|
The Art of Chess Combination |
Eugéne Znosko-Borovsky |
|
357 |
|
The Art of the Middle Game |
|
|
358 |
|
The best move |
Vlastimil Hort &,&, Vlastimil Jansa |
|
359 |
|
The Big Bad Wolf |
Accardo, Jus |
|
360 |
|
The Chess Kid's Book of Tactics |
Davod MacEnulty |
|
361 |
|
The Chess Mysteries of the Arabian Knights |
Raymond Smullyan |
|
362 |
|
The Chess Player's Battle Manual |
Nigel Davies |
|
363 |
|
The Complete Book of Chess Strategy: Grandmaster Techniques From A to Z |
Jeremy Silman |
|
364 |
|
The Complete Chess Swindler |
David Smerdon |
|
365 |
|
The Czech Benoni in Action |
Asa Hoffmann &, Greg Keener |
|
366 |
|
The GAMBIT Guide to the Modern Benoni |
John Warson |
|
367 |
|
The Giant Chess Puzzle Book |
Zenon Franco |
|
368 |
|
The International Chess Congress St. Petersburg 1909 |
Lasker, Emanuel |
|
369 |
|
The King's Indian Defence: Move by Move |
Collins, Sam |
|
370 |
|
The Most Valuable Skills in Chess |
Maurice Ashley |
|
371 |
|
The Nimzo-Indian: Move by Move |
Emms, John |
|
372 |
|
The No-Limit Holdem Workbook: Exploiting Regulars |
Tri "SlowHabit" Nguyen, Tom Marchese |
|
373 |
|
The Seven Deadly Chess Sins |
Jonathan Rowson |
|
374 |
|
The Sorcerer's Apprentice |
David Bronstein |
|
375 |
|
Thief: by Brennan, Grace |
Brennan, Grace |
|
376 |
|
Thrall |
Brown, E. William |
|
377 |
|
Understanding Chess Move by Move |
John Nunn |
|
378 |
|
Understanding the Marshall Attack |
David Vigorito |
|
379 |
|
Winning Chess Combinations |
Yasser Seirawan |
|
380 |
|
Winning Chess Endings |
Yasser Seirawan |
|
381 |
|
Winning Chess Tactics |
Yasser Seirawan, Jeremy Silman |
|
382 |
|
World Cup Chess |
GM Lubomir Kavalek |
|
383 |
|
World of Warcraft: The Official Cookbook |
Monroe-Cassel, Chelsea |
|
384 |
|
Would You Rather Book For Kids: Funny Questions to Educate and Entertain Kids ages 6-12 |
Good, Johnny B. |
|
385 |
|
Zurich 1953 |
Miguel Najdorf |
|
386 |
|
Indian Games |
Andrew McFarland Davis |
|
387 |
|
THE CHINESE PUZZLE |
BURTON, MILES &, Lives, Blackmask |
|
388 |
|
Outdoor Sports and Games |
Claude H. Miller |
|
389 |
|
Chess Strategy |
Edward Lasker |
|
390 |
|
Pandemonio |
Francis Picabia |
|
391 |
|
Entertainments for Home, Church and School |
Frederica Seeger |
|
392 |
|
Card Trick |
Garrett, Randall &, Munsey's |
|
393 |
|
Forty Years a Gambler on the Mississippi |
George H. Devol |
|
394 |
|
School, Church, and Home Games |
George O. Draper |
|
395 |
|
Chess History and Reminiscences |
H. E. Bird |
|
396 |
|
Game Development Projects With Unreal Engine: Learn to Build Your First Games and Bring Your Ideas to Life Using UE4 and C++ |
Hammad Fozi &, Goncalo Marques &, David Pereira &, Devin Sherry |
|
397 |
|
Learning C# by Developing Games with Unity 2020 |
Harrison Ferrone |
|
398 |
|
Illusions |
James Sully |
|
399 |
|
Pathfinder Gamemastery Guide (P2) |
Logan Bonner , Jason Bulmahn, Stephen Radney-MacFarland, Mark Seifter |
|
400 |
|
Games for Hallow-e'en |
Mary E. Blain |
|
401 |
|
2021 Beginner to Pro Chess Players Guide: Chess Strategies and winning tactics Explained with illustrations |
Potter, Curtis |
|
402 |
|
Rubik's Cube Solution Guide for Kids: Learn How to Solve the World's Most Famous Puzzle and Impress Your Friends! |
Publishing, Ciel |
|
403 |
|
Chess Openings for Beginners: The Complete Guide To Becoming A Chess Master. Learn The Winning Moves And Master The Most Successful Strategies |
Robert King |
|
404 |
|
I'm the Bad Guy: Bigger, Badder, and Uncut |
Simon Archer |
|
405 |
|
Final Fantasy XIII Guide by Piggyback |
Square Enix |
|
406 |
|
I Used to Know That |
Taggart, Caroline |
|
407 |
|
Designing Games: A Guide to Engineering Experiences |
Tynan Sylvester |
|
408 |
|
Big Game |
Vaizey, Mrs. George de Horne |
|
409 |
|
Floor Games |
Wells, (H)erbert (G)eorge |
|
410 |
|
Poker! |
Zora Hurston |
|
411 |
|
dragonlance |
|
|
412 |
|
My Book of Indoor Games |
Clarence Squareman |
|
413 |
|
An Idiot-Proof Chess Opening Repertoire, Graham Burgess, Gambit 2020-TLS |
Burgess, Graham |
|
414 |
|
Circle games |
Frank Brennan |
|
415 |
|
Tomb of Annihilation |
Wizards RPG Team |
|
416 |
|
Tales from the Yawning Portal |
Wizards RPG Team |
|
417 |
|
One Grung Above |
Wizards RPG Team |
|
418 |
|
Lost Laboratory of Kwalish |
Wizards RPG Team |
|
419 |
|
Tortle Package |
Wizards RPG Team |
|
420 |
|
Grandmaster Repertoire - The dragon Volume 1 1 |
Gawain Jones |
|
421 |
|
Quest for Power |
|
|
422 |
|
Rewire Your Chess Brain: Endgame studies and mating problems to enhance your tactical ability, Cyrus Lakdawala, Everyman Chess 2020-TLS |
Lakdawala, Cyrus |
|
423 |
|
Optical Illusions |
Gianni A. Sarcone |
|
424 |
|
Drawing Basics and Video Game Art |
Solarski, Chris |
|
425 |
|
100 PlayStation Games To Play Before You Die |
Future Publishing Limited |
|
426 |
|
Let the Games Begin! |
Jordan Quinn |
|
427 |
|
The LEGO Games Book: 50 fun brainteasers, games, challenges, and puzzles! |
Dorling Kindersley |
|
428 |
|
Beating Minor Openings 19 |
Victor Mikhalevski |
|
429 |
|
Beating the Anti-Sicilians 31 |
Vassilios Kotronias |
|
430 |
|
Brain Teasers |
Ian Livingstone, Jamie Thomson |
|
431 |
|
Learning C# by Developing Games with Unity: C# Programming for Unity Game Development , 2nd Edition - 2020 |
William, Emma &, Mohmmed, Moaml |
|
432 |
|
El genio que llevas dentro |
Alejandro Busto &, Olga Carmona |
|
433 |
|
Así se gana en las apuestas deportivas (Plataforma Actual) |
Chanclón, Ismael |
|
434 |
|
Juegos de mesa del mundo |
Severino Ballesteros Alonso |
|
435 |
|
Jugando al aire libre: Más de 100 ideas para disfrutar en espacios abiertos |
Green, Christine |
|
436 |
|
Kotronias on the king's indian Volume 5 5 |
Vassilios Kotronias |
|
437 |
|
The Secret Keepers |
Trenton Lee Stewart &, Diana Sudyka |
|
438 |
|
Dungeon Keeper |
Yoo Seong |
|
439 |
|
Gambit de dama |
Walter Tevis |
|
440 |
|
El asesinato del profesor de música |
Jordi Sierra i Fabra |
|
441 |
|
Advanced Game Design with HTML5 and JavaScript |
van der Spuy, Rex |
|
442 |
|
Winning Chess Openings |
Seirawan, Yasser |
|
443 |
|
The Chinese Puzzle |
Briggs, J. C. |
|
444 |
|
101 wundervolle Kinderspiel-Ideen für Sparfüchse |
Missou, Madame |
|
445 |
|
Unified Dead |
Reid, M B |
|
446 |
|
Horror 2 |
Stephen King y otros |
|
447 |
|
Lego With Dad: Creatively Awesome Brick Projects for Parents and Kids to Build Together |
Nash, Warren |
|
448 |
|
The Unofficial LEGO Builder's Guide |
Allan Bedford |
|
449 |
|
30 enigmas y juegos de lógica |
Miquel Capó |
|
450 |
|
The Most Instructive Games of Chess Ever Played (Dover Chess) |
Chernev, Irving |
|
451 |
|
Secrets of Pawn Endings |
Karsten Müller &, Lamprecht,Frank |
|
452 |
|
2XS |
Findley, Nigel |
|
453 |
|
Coffeehouse Chess Tactics |
Healy, John |
|
454 |
|
Sneaky Science Tricks: Perform Sneaky Mind-Over-Matter, Levitate Your Favorite Photos, Use Water to Detect Your Elevation |
Tymony, Cy |
|
455 |
|
Sneakiest Uses for Everyday Things |
Tymony, Cy |
|
456 |
|
Horror 2 |
|
|
457 |
|
Wer weiß denn sowas? |
Heyne Verlag |
|
458 |
|
Waking The Leviathan |
Todd, Michael |
|
459 |
|
CHESS FOR BEGINNERS |
Taylor, Leonard |
|
460 |
|
Finding the Dragon |
Jessie Donovan |
|
461 |
|
A Selection of European Folk Dances. Volume 4 |
Society for International Folk Dancing (Auth.) |
|
462 |
|
Creating 3D Game Art for the IPhone With Unity: Featuring Modo and Blender Pipelines |
Wes Mcdermott |
|
463 |
|
Creating 3D game art for the iPhone with Unity: featuring modo® and Blender pipelines |
McDermott, Wes |
|
464 |
|
Director MX 2004 Games Game Development With Director |
|
|
465 |
|
Emotions, Technology, and Digital Games [1 ed.] |
Huang, Wenhao David, Tettegah, Sharon Y |
1 |
466 |
|
Write Your Way Into Animation and Games: Create a Writing Career in Animation and Games |
Christy Marx |
|
467 |
|
The New Chess Computer Book [First Edition] |
T. D. Harding, Jill Price and David N. L. Levy (Auth.) |
|
468 |
|
A Military Miscellany: From Bunker Hill to Baghdad: Important, Uncommon, and Sometimes Forgotten Facts, Lists, and Stories from America#s Military History |
Thomas Ayres |
|
469 |
|
Assassin's Creed 2: Prima Official Game Guide |
Piggyback |
|
470 |
|
Assassin's Creed: Prima Official Game Guide (Prima Official Game Guides) |
David Hodgson, David Knight |
|
471 |
|
Battlefield 2142: Prima Official Game Guide |
David Knight |
|
472 |
|
Best Lessons of a Chess Coach [1 ed.] |
Sunil Weeramantry, Edward V. Eusebi |
1 |
473 |
|
Black & White 2: Prima Official Game Guide |
Ron Dulin |
|
474 |
|
Book of Chess Strategy [Revised] |
Edward Lasker |
|
475 |
|
Dead Or Alive 4: Prima Official Game Guide |
Bryan Dawson |
|
476 |
|
Getting to Know the Real You. 50 Fun Quizzes Just for Girls |
Harriet S. Mosatche, Ph.D. |
|
477 |
|
How to Play Good Opening Moves (Chess) |
Edmar Mednis |
|
478 |
|
Just Cause 2: Prima Official Game Guide [Pap/Pstr ed.] |
Mike Searle, Catherine Browne |
|
479 |
|
Let's Play |
|
|
480 |
|
More Number Puzzles |
Kenneth Kelsey |
|
481 |
|
Mysterious Stranger: A Book of Magic |
David Blaine |
|
482 |
|
Power chess : great grandmaster battles from Russia [1st ed.] |
Hochberg Burt, Keres Paul |
1 |
483 |
|
Q&A Way in Chess [Paperback ed.] |
Bruce Pandolfini |
|
484 |
|
Science Fiction Puzzle Tales |
Martin Gardner |
|
485 |
|
Science Fiction Puzzle Tales [1st ed.] |
Martin Gardner, Isaac Asimov |
1 |
486 |
|
Storming Las Vegas: how a Cuban-born, Soviet-trained commando took down the Strip to the tune of five world-class hotels, three armored cars, and millions of dollars |
Vigoa Perez, Jose Manuel,Huddy, John |
|
487 |
|
The Chess Advantage in Black and White: Opening Moves of the Grandmasters [First Edition] |
Larry Kaufman |
|
488 |
|
The Gamblers |
Pearson, John,Aspinall, John,Goldsmith, James |
|
489 |
|
The Great Houdini |
Monica Kulling |
|
490 |
|
The Queen of Katwe: A Story of Life, Chess and One Girl’s Rise from an African Slum |
Tim Crothers |
|
491 |
|
U.S. Chess Federation's Official Rules of Chess [6 ed.] |
U.S. Chess Federation |
6 |
492 |
|
Unbeatable Chess Lessons for Juniors [McKay Chess Library for Kids] [1 ed.] |
Robert M. Snyder |
1 |
493 |
|
Very British Weather: Over 365 Hidden Wonders from the World’s Greatest Forecasters |
The Met Office |
|
494 |
|
We Dare You To Solve This! A collection of puzzles and brain-teasers that will give you hours of fascinating fun [1 ed.] |
John Paul Adams (editor) |
1 |
495 |
|
101 Amazing Sherlock Holmes Facts |
Jack Goldstein,Jimmy Russell |
|
496 |
|
A Queen's Diary |
|
|
497 |
|
Alte Kinderspiele - einst und jetzt: Mit vielen Spielanleitungen |
Inge Friedl |
|
498 |
|
C++ for Game Development A Comprehensive Guide for 2024 |
Takehiro Kanegi, Reactive Publishing, Vincent Bisette |
|
499 |
|
Chess: Easy Steps to Play Your Best Game |
Claire Summerscale |
|
500 |
|
Dangerous Dinosaurs Q and A |
|
|
501 |
|
Essential chess endings |
Howell, James |
|
502 |
|
Halo Encyclopedia: The Definitive Guide to the Halo Universe |
Tobias S. Buckell |
|
503 |
|
It Can't Be True! 2: More Incredible Visual Comparisons |
DK |
|
504 |
|
Learn Bridge in a Weekend |
Jonathan Davis |
|
505 |
|
Party Fun |
DK |
|
506 |
|
Sherlock Holmes' Mini-Mysteries |
Tom Bullimore |
|
507 |
|
Sherlock Holmes Puzzles |
Tom Bullimore |
|
508 |
|
Sherlock Holmes' Puzzles of Deduction |
Tom Bullimore, Ian Anderson (illustrator) |
|
509 |
|
SOLVING SHERLOCK HOLMES VOLUME II : puzzle your way through the tales. |
PIERRE BERLOQUIN |
|
510 |
|
The Chess Mysteries of Sherlock Holmes |
Raymond M. Smullyan |
|
511 |
|
The Great Sherlock Holmes Puzzle Book |
Gareth Moore |
|
512 |
|
The Party Book [Hardcover ed.] |
Jane Bull |
|
513 |
|
The Regulation of Gambling: European and National Perspectives |
Alan Littler and Cyrille Fijnaut |
|
514 |
|
The Sherlock Holmes Puzzle Collection (The Lost Cases): Over 140 cerebral challenges, inspired by the world's greatest detective |
Dr. John Watson, Tim Dedopulos |
|
515 |
|
The Sherlock Holmes Puzzle Collection: 150 enigmas for you to solve, inspired by the world's greatest detective [1 ed.] |
Dr. John Watson, Tim Dedopulos |
1 |
516 |
|
The Sherlock Holmes Quiz Book |
Kathleen Kaska |
|
517 |
|
The Total Brain Workout |
Marcel Danesi |
|
518 |
|
A world of curiosities : surprising, interesting, and downright unbelievable facts from every nation on the planet |
Oldale, John |
|
519 |
|
Build Your Own LEGO Escape Room: With 49 LEGO Bricks and a Sticker Sheet to Get Started |
Simon Hugo, Barney Main |
|
520 |
|
Camp Quizzical |
Rachel McMahon |
|
521 |
|
Chess treasury of the air. |
Tiller, Terence |
|
522 |
|
Devilfish: The Life and Times of a Poker Legend [Reprint ed.] |
Dave Ulliott, Marcus Georgiou |
|
523 |
|
Every Good Boy Deserves Fudge |
Rod L. Evans Ph.D. |
|
524 |
|
Family Quizmas: Christmas Bedtime Stories and Trivia Fun |
Gordon Pape |
|
525 |
|
Fantasy Mapmaker |
Jared Blando |
|
526 |
|
Fighting Fantasy - The Introductory Role-Playing Game |
Steve Jackson |
|
527 |
|
Four-Letter Words: And Other Secrets of a Crossword Insider |
Michelle Arnot |
|
528 |
|
How to Build LEGO Dinosaurs: Go on a Journey to Become a Better Builder |
Jessica Farrell, Hannah Dolan, Nathan Dias |
|
529 |
|
How to Draw Inky Wonderlands: Create and Color Your Own Magical Adventure |
Johanna Basford |
|
530 |
|
How to Draw Inky Wonderlands: Create and Color Your Own Magical Adventure [Illustrated] |
Johanna Basford |
|
531 |
|
LEGO Amazing But True – Fun Facts About the LEGO World and Our Own! |
Elizabeth Dowsett, Julia March, Catherine Saunders |
|
532 |
|
LEGO Amazing Earth: Fantastic Building Ideas and Facts About Our Planet |
Jennifer Swanson |
|
533 |
|
Magic: The Gathering cards: the unofficial ultimate collector's guide |
Bleiweiss, Ben |
|
534 |
|
Magical Jungle: An Inky Expedition and Coloring Book for Adults |
Johanna Basford |
|
535 |
|
Parlour Games for Modern Families |
Myfanwy Jones |
|
536 |
|
Play winning chess : an introduction to the moves, strategies and philosophy of chess from the USAs number one ranked chess player |
Seirawan, Yasser, Silman, Jeremy |
|
537 |
|
Quizzes for Rebel Girls |
Rebel Girls |
|
538 |
|
Reality Is Broken: Why Games Make Us Better and How They Can Change the World |
Jane McGonigal |
|
539 |
|
Remember, Remember |
Ed Cooke |
|
540 |
|
Remember, remember: learn the stuff you thought you never could |
Cooke, Ed |
|
541 |
|
So You Think You Can Spell?: Killer Quizzes for the Incurably Competitive and Overly Confident |
Grambs, David |
|
542 |
|
Sorry, wrong answer: trivia questions that even know-it-alls get wrong |
Rod L. Evans Ph.D |
|
543 |
|
The art of the middle game |
Golombek, Harry, Kotov, Aleksandr, Keres, Paul |
|
544 |
|
The Art of the Middle Game [1st Paperback Edition / 1st Prin] |
Paul , Kotov, Alexander , Golombek, Harry Keres |
1 |